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Windage is a one-person project, but it did not get here alone. Thank you to:

AnimaAim

For the feedback during one of the final phases of pre-launch development. Anima pointed out that finding a weak scenario doesn’t necessarily mean that scenario is the best way to improve. That comment is the reason the bottleneck recommender exists.

Valakito

For motivating me to create content and to keep working on Windage.

AimerLew

For the honest feedback that many players train mainly with benchmarks. It pushed me to make Windage better for benchmark players.

Viscose

Her videos are the reason I joined the aim training community and became seriously interested in working on my weaknesses. That interest is what led me to build Windage.

My friends

For supporting me from the start and for their feedback on how Windage looks and feels.